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outsetShadowNodeGetSpread :: (HasCallStack, MonadIO m, IsOutsetShadowNode a) => a -> m Floatgi-gsk GI.Gsk.Objects.OutsetShadowNode Retrieves how much the shadow spreads outwards.
fileIsReadonly :: (HasCallStack, MonadIO m, IsFile a) => a -> m Boolgi-gtksource5 GI.GtkSource.Objects.File Returns whether the file is read-only. If the [propertyfile:location] is Nothing, returns False. To have an up-to-date value, you must first call [methodfile.check_file_on_disk].
getFileReadOnly :: (MonadIO m, IsFile o) => o -> m Boolgi-gtksource5 GI.GtkSource.Objects.File Get the value of the “read-only” property. When overloading is enabled, this is equivalent to
get file #readOnly
MemoryModeTReadonly :: MemoryModeTgi-harfbuzz GI.HarfBuzz.Enums HarfBuzz client will never modify the data, and HarfBuzz will never modify the data.
MemoryModeTReadonlyMayMakeWritable :: MemoryModeTgi-harfbuzz GI.HarfBuzz.Enums See above
SessionErrorMessageAlreadyInQueue :: SessionErrorgi-soup3 GI.Soup.Enums the message is already in the session queue. Messages can only be reused after unqueued.
authIsReady :: (HasCallStack, MonadIO m, IsAuth a, IsMessage b) => a -> b -> m Boolgi-soup3 GI.Soup.Objects.Auth Tests if auth is ready to make a request for msg with. For most auths, this is equivalent to [methodauth.is_authenticated], but for some auth types (eg, NTLM), the auth may be sendable (eg, as an authentication request) even before it is authenticated.
constructCookieJarReadOnly :: (IsCookieJar o, MonadIO m) => Bool -> m (GValueConstruct o)gi-soup3 GI.Soup.Objects.CookieJar Construct a GValueConstruct with valid value for the “read-only” property. This is rarely needed directly, but it is used by new.
getCookieJarReadOnly :: (MonadIO m, IsCookieJar o) => o -> m Boolgi-soup3 GI.Soup.Objects.CookieJar Get the value of the “read-only” property. When overloading is enabled, this is equivalent to
get cookieJar #readOnly
type
ServerRequestReadCallback = ServerMessage -> IO ()gi-soup3 GI.Soup.Objects.Server Emitted when the server has successfully read a request. message will have all of its request-side information filled in, and if the message was authenticated, client will have information about that. This signal is emitted before any (non-early) handlers are called for the message, and if it sets the message's status_code, then normal handler processing will be skipped.