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Within LTS Haskell 24.52 (ghc-9.10.3)

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  1. glGetUniformBlockIndex :: MonadIO m => GLuint -> Ptr GLchar -> m GLuint

    OpenGLRaw Graphics.GL.ARB.UniformBufferObject

    Manual pages for OpenGL 3.x or OpenGL 4.x.

  2. glGetUniformIndices :: MonadIO m => GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLuint -> m ()

    OpenGLRaw Graphics.GL.ARB.UniformBufferObject

    Manual pages for OpenGL 3.x or OpenGL 4.x.

  3. glUniformBlockBinding :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()

    OpenGLRaw Graphics.GL.ARB.UniformBufferObject

    Manual pages for OpenGL 3.x or OpenGL 4.x.

  4. gl_ARB_uniform_buffer_object :: Bool

    OpenGLRaw Graphics.GL.ARB.UniformBufferObject

    Is the ARB_uniform_buffer_object extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetARBUniformBufferObject in those cases instead.

  5. glVertexAttribFormat :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m ()

    OpenGLRaw Graphics.GL.ARB.VertexAttribBinding

    Manual page for OpenGL 4.x.

  6. glVertexAttribIFormat :: MonadIO m => GLuint -> GLint -> GLenum -> GLuint -> m ()

    OpenGLRaw Graphics.GL.ARB.VertexAttribBinding

    Manual page for OpenGL 4.x.

  7. glVertexAttribLFormat :: MonadIO m => GLuint -> GLint -> GLenum -> GLuint -> m ()

    OpenGLRaw Graphics.GL.ARB.VertexAttribBinding

    Manual page for OpenGL 4.x.

  8. pattern GL_PROGRAM_FORMAT_ARB :: GLenum

    OpenGLRaw Graphics.GL.ARB.VertexProgram

    No documentation available.

  9. pattern GL_PROGRAM_FORMAT_ASCII_ARB :: GLenum

    OpenGLRaw Graphics.GL.ARB.VertexProgram

    No documentation available.

  10. pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB :: GLenum

    OpenGLRaw Graphics.GL.ARB.VertexShader

    No documentation available.

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