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  1. module Graphics.GL.ATI.PixelFormatFloat

    No documentation available.

  2. glGetATIPixelFormatFloat :: MonadIO m => m Bool

    OpenGLRaw Graphics.GL.ATI.PixelFormatFloat

    Is the ATI_pixel_format_float extension supported?

  3. gl_ATI_pixel_format_float :: Bool

    OpenGLRaw Graphics.GL.ATI.PixelFormatFloat

    Is the ATI_pixel_format_float extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetATIPixelFormatFloat in those cases instead.

  4. pattern GL_ACTIVE_UNIFORMS :: GLenum

    OpenGLRaw Graphics.GL.Compatibility30

    No documentation available.

  5. pattern GL_ACTIVE_UNIFORM_MAX_LENGTH :: GLenum

    OpenGLRaw Graphics.GL.Compatibility30

    No documentation available.

  6. pattern GL_COMPRESSED_TEXTURE_FORMATS :: GLenum

    OpenGLRaw Graphics.GL.Compatibility30

    No documentation available.

  7. pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT :: GLbitfield

    OpenGLRaw Graphics.GL.Compatibility30

    No documentation available.

  8. pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS :: GLenum

    OpenGLRaw Graphics.GL.Compatibility30

    No documentation available.

  9. pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS :: GLenum

    OpenGLRaw Graphics.GL.Compatibility30

    No documentation available.

  10. pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS :: GLenum

    OpenGLRaw Graphics.GL.Compatibility30

    No documentation available.

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