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getAdjustmentStepIncrement :: (MonadIO m, IsAdjustment o) => o -> m Doublegi-gtk4 GI.Gtk.Objects.Adjustment Get the value of the “step-increment” property. When overloading is enabled, this is equivalent to
get adjustment #stepIncrement
setAdjustmentStepIncrement :: (MonadIO m, IsAdjustment o) => o -> Double -> m ()gi-gtk4 GI.Gtk.Objects.Adjustment Set the value of the “step-increment” property. When overloading is enabled, this is equivalent to
set adjustment [ #stepIncrement := value ]
constructEntryProgressPulseStep :: (IsEntry o, MonadIO m) => Double -> m (GValueConstruct o)gi-gtk4 GI.Gtk.Objects.Entry Construct a GValueConstruct with valid value for the “progress-pulse-step” property. This is rarely needed directly, but it is used by new.
entryGetProgressPulseStep :: (HasCallStack, MonadIO m, IsEntry a) => a -> m Doublegi-gtk4 GI.Gtk.Objects.Entry Retrieves the pulse step set with entrySetProgressPulseStep.
entrySetProgressPulseStep :: (HasCallStack, MonadIO m, IsEntry a) => a -> Double -> m ()gi-gtk4 GI.Gtk.Objects.Entry Sets the fraction of total entry width to move the progress bouncing block for each pulse. Use entryProgressPulse to pulse the progress.
getEntryProgressPulseStep :: (MonadIO m, IsEntry o) => o -> m Doublegi-gtk4 GI.Gtk.Objects.Entry Get the value of the “progress-pulse-step” property. When overloading is enabled, this is equivalent to
get entry #progressPulseStep
setEntryProgressPulseStep :: (MonadIO m, IsEntry o) => o -> Double -> m ()gi-gtk4 GI.Gtk.Objects.Entry Set the value of the “progress-pulse-step” property. When overloading is enabled, this is equivalent to
set entry [ #progressPulseStep := value ]
constructProgressBarPulseStep :: (IsProgressBar o, MonadIO m) => Double -> m (GValueConstruct o)gi-gtk4 GI.Gtk.Objects.ProgressBar Construct a GValueConstruct with valid value for the “pulse-step” property. This is rarely needed directly, but it is used by new.
getProgressBarPulseStep :: (MonadIO m, IsProgressBar o) => o -> m Doublegi-gtk4 GI.Gtk.Objects.ProgressBar Get the value of the “pulse-step” property. When overloading is enabled, this is equivalent to
get progressBar #pulseStep
progressBarGetPulseStep :: (HasCallStack, MonadIO m, IsProgressBar a) => a -> m Doublegi-gtk4 GI.Gtk.Objects.ProgressBar Retrieves the pulse step. See progressBarSetPulseStep.