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Within LTS Haskell 24.6 (ghc-9.10.2)

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  1. mappend :: Monoid a => a -> a -> a

    HaTeX Text.LaTeX.Base.Class

    An associative operation NOTE: This method is redundant and has the default implementation mappend = (<>) since base-4.11.0.0. Should it be implemented manually, since mappend is a synonym for (<>), it is expected that the two functions are defined the same way. In a future GHC release mappend will be removed from Monoid.

  2. mapsto :: LaTeXC l => l

    HaTeX Text.LaTeX.Base.Math

    A right-arrow for function definitions, <math>.

  3. mapLaTeXT :: (m (a, LaTeX) -> m (a, LaTeX)) -> LaTeXT m a -> LaTeXT m a

    HaTeX Text.LaTeX.Base.Writer

    A helper function for building monad transformers, e.g.

    instance MonadReader r m => MonadReader r (LaTeXT m) where
    ask = lift ask
    local = mapLaTeXT . local
    
    This declaration could be included here, but it would add a dependency on mtl.

  4. mapsto :: LaTeXC l => l

    HaTeX Text.LaTeX.Packages.AMSMath

    A right-arrow for function definitions, <math>.

  5. mapStrategyM :: Monad m => (a -> m (Maybe b)) -> Strategy a -> m (Strategy b)

    LambdaHack Game.LambdaHack.Client.AI.Strategy

    No documentation available.

  6. mapPosToOffset :: (Point, AttrCharW32) -> (PointUI, AttrString)

    LambdaHack Game.LambdaHack.Client.UI.Animation

    No documentation available.

  7. mapFontIsBitmap :: FrontendSession -> Bool

    LambdaHack Game.LambdaHack.Client.UI.Frontend.Sdl

    No documentation available.

  8. mapStartY :: Int

    LambdaHack Game.LambdaHack.Client.UI.PointUI

    The row where the dungeon map starts, both in PointUI and PointSquare coordinates.

  9. mapToSquare :: Point -> PointSquare

    LambdaHack Game.LambdaHack.Client.UI.PointUI

    No documentation available.

  10. mapActorItems_ :: Monad m => (CStore -> ItemId -> ItemQuant -> m ()) -> Actor -> State -> m ()

    LambdaHack Game.LambdaHack.Common.ActorState

    No documentation available.

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