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Within LTS Haskell 24.6 (ghc-9.10.2)
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steps :: GamesAchievementsSetStepsAtLeast -> Int32gogol-games Gogol.Games.Achievements.SetStepsAtLeast Required. The minimum value to set the steps to.
steps :: GamesAchievementIncrement -> Maybe Int32gogol-games Gogol.Games.Types The number of steps to be incremented.
steps :: GamesAchievementSetStepsAtLeast -> Maybe Int32gogol-games Gogol.Games.Types The minimum number of steps for the achievement to be set to.
stepsToUnlock :: AchievementConfiguration -> Maybe Int32gogol-games-configuration Gogol.GamesConfiguration Steps to unlock. Only applicable to incremental achievements.
stepsToUnlock :: AchievementConfiguration -> Maybe Int32gogol-games-configuration Gogol.GamesConfiguration.Types Steps to unlock. Only applicable to incremental achievements.
stepDown :: MonadDOM m => HTMLInputElement -> Maybe Int -> m ()jsaddle-dom JSDOM.Generated.HTMLInputElement stepUp :: MonadDOM m => HTMLInputElement -> Maybe Int -> m ()jsaddle-dom JSDOM.Generated.HTMLInputElement data
StepT (m :: Type -> Type) aservant Servant.Types.SourceT ListT with additional constructors.
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persistent-sqlite Database.Sqlite No documentation available.
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filepattern System.FilePattern All calls to stepApply will return stepNext being StepEverything with a non-empty stepDone.