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  1. Eq :: Operation

    hslua-packaging HsLua.Packaging.Module

    the equal (==) operation. Behavior similar to the addition operation, except that Lua will try a metamethod only when the values being compared are either both tables or both full userdata and they are not primitively equal. The result of the call is always converted to a boolean.

  2. Eq :: Operation

    hslua-packaging HsLua.Packaging.UDType

    the equal (==) operation. Behavior similar to the addition operation, except that Lua will try a metamethod only when the values being compared are either both tables or both full userdata and they are not primitively equal. The result of the call is always converted to a boolean.

  3. EQ :: Ordering

    protolude Protolude

    No documentation available.

  4. Eq :: OrdPlus

    hledger-lib Hledger.Query

    No documentation available.

  5. class Eq (v :: Type -> Type)

    numeric-prelude Algebra.Vector

    We need a Haskell 98 type class which provides equality test for Vector type constructors.

  6. EQ :: Ordering

    numeric-prelude NumericPrelude

    No documentation available.

  7. class Eq a

    numeric-prelude NumericPrelude

    The Eq class defines equality (==) and inequality (/=). All the basic datatypes exported by the Prelude are instances of Eq, and Eq may be derived for any datatype whose constituents are also instances of Eq. The Haskell Report defines no laws for Eq. However, instances are encouraged to follow these properties:

    • Reflexivity x == x = True
    • Symmetry x == y = y == x
    • Transitivity if x == y && y == z = True, then x == z = True
    • Extensionality if x == y = True and f is a function whose return type is an instance of Eq, then f x == f y = True
    • Negation x /= y = not (x == y)

  8. EQ :: Ordering

    numeric-prelude NumericPrelude.Base

    No documentation available.

  9. class Eq a

    numeric-prelude NumericPrelude.Base

    The Eq class defines equality (==) and inequality (/=). All the basic datatypes exported by the Prelude are instances of Eq, and Eq may be derived for any datatype whose constituents are also instances of Eq. The Haskell Report defines no laws for Eq. However, instances are encouraged to follow these properties:

    • Reflexivity x == x = True
    • Symmetry x == y = y == x
    • Transitivity if x == y && y == z = True, then x == z = True
    • Extensionality if x == y = True and f is a function whose return type is an instance of Eq, then f x == f y = True
    • Negation x /= y = not (x == y)

  10. class Eq a

    numhask NumHask.Prelude

    The Eq class defines equality (==) and inequality (/=). All the basic datatypes exported by the Prelude are instances of Eq, and Eq may be derived for any datatype whose constituents are also instances of Eq. The Haskell Report defines no laws for Eq. However, instances are encouraged to follow these properties:

    • Reflexivity x == x = True
    • Symmetry x == y = y == x
    • Transitivity if x == y && y == z = True, then x == z = True
    • Extensionality if x == y = True and f is a function whose return type is an instance of Eq, then f x == f y = True
    • Negation x /= y = not (x == y)

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