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  1. package bytestring-tree-builder

    A very efficient ByteString builder implementation based on the binary tree According to the benchmarks this builder implementation beats all the alternatives. It is especially well-suited for generating strict bytestrings, beating the standard builder by at least the factor of 4.

  2. byteStringOf :: Parser s a -> Parser s ByteString

    djot Djot.Parse

    Returns bytestring consumed by parse.

  3. byteStringCopy :: ByteString -> Builder

    fast-builder Data.ByteString.FastBuilder

    Turn a ByteString to a Builder. The ByteString will be copied to the buffer, regardless of the size.

  4. byteStringInsert :: ByteString -> Builder

    fast-builder Data.ByteString.FastBuilder

    Turn a ByteString to a Builder. When possible, the given ByteString will not be copied, and inserted directly into the output instead.

  5. byteStringThreshold :: Int -> ByteString -> Builder

    fast-builder Data.ByteString.FastBuilder

    Turn a ByteString to a Builder. If the size of the ByteString is larger than the given threshold, avoid copying it as much as possible.

  6. byteStringCopy :: ByteString -> Builder

    fast-builder Data.ByteString.FastBuilder.Internal

    Turn a ByteString to a Builder. The ByteString will be copied to the buffer, regardless of the size.

  7. byteStringCopyNoCheck :: ByteString -> Builder

    fast-builder Data.ByteString.FastBuilder.Internal

    Like byteStringCopy, but assumes that the current buffer is large enough.

  8. byteStringInsert :: ByteString -> Builder

    fast-builder Data.ByteString.FastBuilder.Internal

    Turn a ByteString to a Builder. When possible, the given ByteString will not be copied, and inserted directly into the output instead.

  9. byteStringThreshold :: Int -> ByteString -> Builder

    fast-builder Data.ByteString.FastBuilder.Internal

    Turn a ByteString to a Builder. If the size of the ByteString is larger than the given threshold, avoid copying it as much as possible.

  10. byteString32BitNetworkOrder :: ByteString -> ByteString

    hosc Sound.Osc.Coding.Byte

    If target is little-endian, swap bytes to be in network order, else identity.

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