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Within LTS Haskell 24.64 (ghc-9.10.3)

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  1. defaultCacheConf :: CacheConf

    dns Network.DNS.Resolver

    Default cache configuration.

    >>> defaultCacheConf
    CacheConf {maximumTTL = 300, pruningDelay = 10}
    

  2. don'tCache :: Monad m => m a -> Cached m a

    reactive-banana Reactive.Banana.Prim.High.Cached

    Lift an action that is not cached, for instance because it is idempotent.

  3. liftCached1 :: (MonadFix m, MonadIO m) => (a -> m b) -> Cached m a -> Cached m b

    reactive-banana Reactive.Banana.Prim.High.Cached

    No documentation available.

  4. liftCached2 :: (MonadFix m, MonadIO m) => (a -> b -> m c) -> Cached m a -> Cached m b -> Cached m c

    reactive-banana Reactive.Banana.Prim.High.Cached

    No documentation available.

  5. getCacheBfs :: MonadClient m => ActorId -> m (Array BfsDistance)

    LambdaHack Game.LambdaHack.Client.BfsM

    Get cached BFS array or, if not stored, generate and store first.

  6. getCacheBfsAndPath :: MonadClient m => ActorId -> Point -> m (Array BfsDistance, Maybe AndPath)

    LambdaHack Game.LambdaHack.Client.BfsM

    Get cached BFS array and path or, if not stored, generate and store first.

  7. getCachePath :: MonadClient m => ActorId -> Point -> m (Maybe AndPath)

    LambdaHack Game.LambdaHack.Client.BfsM

    Get cached BFS path or, if not stored, generate and store first.

  8. getCacheBfs :: MonadClientUI m => ActorId -> m (Array BfsDistance)

    LambdaHack Game.LambdaHack.Client.UI

    No documentation available.

  9. getCachePath :: MonadClientUI m => ActorId -> Point -> m (Maybe AndPath)

    LambdaHack Game.LambdaHack.Client.UI

    No documentation available.

  10. getCacheBfs :: MonadClientUI m => ActorId -> m (Array BfsDistance)

    LambdaHack Game.LambdaHack.Client.UI.MonadClientUI

    No documentation available.

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