Hoogle Search

Within LTS Haskell 24.66 (ghc-9.10.3)

Note that Stackage only displays results for the latest LTS and Nightly snapshot. Learn more.

  1. getDeviceHasBidiLayouts :: (MonadIO m, IsDevice o) => o -> m Bool

    gi-gdk4 GI.Gdk.Objects.Device

    Get the value of the “has-bidi-layouts” property. When overloading is enabled, this is equivalent to

    get device #hasBidiLayouts
    

  2. getDeviceProductId :: (MonadIO m, IsDevice o) => o -> m (Maybe Text)

    gi-gdk4 GI.Gdk.Objects.Device

    Get the value of the “product-id” property. When overloading is enabled, this is equivalent to

    get device #productId
    

  3. getDeviceVendorId :: (MonadIO m, IsDevice o) => o -> m (Maybe Text)

    gi-gdk4 GI.Gdk.Objects.Device

    Get the value of the “vendor-id” property. When overloading is enabled, this is equivalent to

    get device #vendorId
    

  4. constructDeviceToolHardwareId :: (IsDeviceTool o, MonadIO m) => Word64 -> m (GValueConstruct o)

    gi-gdk4 GI.Gdk.Objects.DeviceTool

    Construct a GValueConstruct with valid value for the “hardware-id” property. This is rarely needed directly, but it is used by new.

  5. deviceToolGetHardwareId :: (HasCallStack, MonadIO m, IsDeviceTool a) => a -> m Word64

    gi-gdk4 GI.Gdk.Objects.DeviceTool

    Gets the hardware ID of this tool, or 0 if it's not known. When non-zero, the identifier is unique for the given tool model, meaning that two identical tools will share the same hardwareId, but will have different serial numbers (see deviceToolGetSerial). This is a more concrete (and device specific) method to identify a GdkDeviceTool than deviceToolGetToolType, as a tablet may support multiple devices with the same GdkDeviceToolType, but different hardware identifiers.

  6. getDeviceToolHardwareId :: (MonadIO m, IsDeviceTool o) => o -> m Word64

    gi-gdk4 GI.Gdk.Objects.DeviceTool

    Get the value of the “hardware-id” property. When overloading is enabled, this is equivalent to

    get deviceTool #hardwareId
    

  7. displayGetStartupNotificationId :: (HasCallStack, MonadIO m, IsDisplay a) => a -> m (Maybe Text)

    gi-gdk4 GI.Gdk.Objects.Display

    Deprecated: (Since version 4.10)

  8. displaySupportsShadowWidth :: (HasCallStack, MonadIO m, IsDisplay a) => a -> m Bool

    gi-gdk4 GI.Gdk.Objects.Display

    Returns whether it's possible for a surface to draw outside of the window area. If True is returned the application decides if it wants to draw shadows. If False is returned, the compositor decides if it wants to draw shadows. Since: 4.14

  9. getDisplayShadowWidth :: (MonadIO m, IsDisplay o) => o -> m Bool

    gi-gdk4 GI.Gdk.Objects.Display

    Get the value of the “shadow-width” property. When overloading is enabled, this is equivalent to

    get display #shadowWidth
    

  10. constructDmabufTextureBuilderWidth :: (IsDmabufTextureBuilder o, MonadIO m) => Word32 -> m (GValueConstruct o)

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Construct a GValueConstruct with valid value for the “width” property. This is rarely needed directly, but it is used by new.

Page 1073 of many | Previous | Next