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Within LTS Haskell 24.66 (ghc-9.10.3)

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  1. dmabufTextureBuilderGetStride :: (HasCallStack, MonadIO m, IsDmabufTextureBuilder a) => a -> Word32 -> m Word32

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Gets the stride value for a plane. Since: 4.14

  2. dmabufTextureBuilderGetWidth :: (HasCallStack, MonadIO m, IsDmabufTextureBuilder a) => a -> m Word32

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Gets the width previously set via dmabufTextureBuilderSetWidth or 0 if the width wasn't set. Since: 4.14

  3. dmabufTextureBuilderSetStride :: (HasCallStack, MonadIO m, IsDmabufTextureBuilder a) => a -> Word32 -> Word32 -> m ()

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Sets the stride for a plane. The stride must be set for all planes before calling gLTextureBuilderBuild. Since: 4.14

  4. dmabufTextureBuilderSetWidth :: (HasCallStack, MonadIO m, IsDmabufTextureBuilder a) => a -> Word32 -> m ()

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Sets the width of the texture. The width must be set before calling gLTextureBuilderBuild. Since: 4.14

  5. getDmabufTextureBuilderWidth :: (MonadIO m, IsDmabufTextureBuilder o) => o -> m Word32

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Get the value of the “width” property. When overloading is enabled, this is equivalent to

    get dmabufTextureBuilder #width
    

  6. setDmabufTextureBuilderWidth :: (MonadIO m, IsDmabufTextureBuilder o) => o -> Word32 -> m ()

    gi-gdk4 GI.Gdk.Objects.DmabufTextureBuilder

    Set the value of the “width” property. When overloading is enabled, this is equivalent to

    set dmabufTextureBuilder [ #width := value ]
    

  7. constructGLTextureBuilderId :: (IsGLTextureBuilder o, MonadIO m) => Word32 -> m (GValueConstruct o)

    gi-gdk4 GI.Gdk.Objects.GLTextureBuilder

    Construct a GValueConstruct with valid value for the “id” property. This is rarely needed directly, but it is used by new.

  8. constructGLTextureBuilderWidth :: (IsGLTextureBuilder o, MonadIO m) => Int32 -> m (GValueConstruct o)

    gi-gdk4 GI.Gdk.Objects.GLTextureBuilder

    Construct a GValueConstruct with valid value for the “width” property. This is rarely needed directly, but it is used by new.

  9. gLTextureBuilderGetId :: (HasCallStack, MonadIO m, IsGLTextureBuilder a) => a -> m Word32

    gi-gdk4 GI.Gdk.Objects.GLTextureBuilder

    Gets the texture id previously set via gLTextureBuilderSetId or 0 if the id wasn't set. Since: 4.12

  10. gLTextureBuilderGetWidth :: (HasCallStack, MonadIO m, IsGLTextureBuilder a) => a -> m Int32

    gi-gdk4 GI.Gdk.Objects.GLTextureBuilder

    Gets the width previously set via gLTextureBuilderSetWidth or 0 if the width wasn't set. Since: 4.12

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