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Within LTS Haskell 24.66 (ghc-9.10.3)

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  1. monitorGetWidthMm :: (HasCallStack, MonadIO m, IsMonitor a) => a -> m Int32

    gi-gdk4 GI.Gdk.Objects.Monitor

    Gets the width in millimeters of the monitor.

  2. monitorIsValid :: (HasCallStack, MonadIO m, IsMonitor a) => a -> m Bool

    gi-gdk4 GI.Gdk.Objects.Monitor

    Returns True if the monitor object corresponds to a physical monitor. The monitor becomes invalid when the physical monitor is unplugged or removed.

  3. onMonitorInvalidate :: (IsMonitor a, MonadIO m) => a -> ((?self :: a) => MonitorInvalidateCallback) -> m SignalHandlerId

    gi-gdk4 GI.Gdk.Objects.Monitor

    Connect a signal handler for the invalidate signal, to be run before the default handler. When overloading is enabled, this is equivalent to

    on monitor #invalidate callback
    

  4. getSurfaceWidth :: (MonadIO m, IsSurface o) => o -> m Int32

    gi-gdk4 GI.Gdk.Objects.Surface

    Get the value of the “width” property. When overloading is enabled, this is equivalent to

    get surface #width
    

  5. surfaceGetWidth :: (HasCallStack, MonadIO m, IsSurface a) => a -> m Int32

    gi-gdk4 GI.Gdk.Objects.Surface

    Returns the width of the given surface. Surface size is reported in ”application pixels”, not ”device pixels” (see surfaceGetScaleFactor).

  6. surfaceHide :: (HasCallStack, MonadIO m, IsSurface a) => a -> m ()

    gi-gdk4 GI.Gdk.Objects.Surface

    Hide the surface. For toplevel surfaces, withdraws them, so they will no longer be known to the window manager; for all surfaces, unmaps them, so they won’t be displayed. Normally done automatically as part of gtk_widget_hide().

  7. constructTextureWidth :: (IsTexture o, MonadIO m) => Int32 -> m (GValueConstruct o)

    gi-gdk4 GI.Gdk.Objects.Texture

    Construct a GValueConstruct with valid value for the “width” property. This is rarely needed directly, but it is used by new.

  8. getTextureWidth :: (MonadIO m, IsTexture o) => o -> m Int32

    gi-gdk4 GI.Gdk.Objects.Texture

    Get the value of the “width” property. When overloading is enabled, this is equivalent to

    get texture #width
    

  9. textureGetWidth :: (HasCallStack, MonadIO m, IsTexture a) => a -> m Int32

    gi-gdk4 GI.Gdk.Objects.Texture

    Returns the width of texture, in pixels.

  10. popupLayoutGetShadowWidth :: (HasCallStack, MonadIO m) => PopupLayout -> m (Int32, Int32, Int32, Int32)

    gi-gdk4 GI.Gdk.Structs.PopupLayout

    Obtains the shadow widths of this layout. Since: 4.2

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