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Within LTS Haskell 24.66 (ghc-9.10.3)

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  1. type TouchID = Int

    GLUT Graphics.UI.GLUT.Callbacks.Window

    A description where the multi-touch event is coming from, the freeglut specs are very vague about the actual semantics. It contains the device ID and/or the cursor/finger ID.

  2. stringWidth :: (Font a, MonadIO m) => a -> String -> m GLint

    GLUT Graphics.UI.GLUT.Fonts

    For a bitmap font, return the width in pixels of a string. For a stroke font, return the width in units. While the width of characters in a font may vary (though fixed width fonts do not vary), the maximum height characteristics of a particular font are fixed.

  3. GameModeWidth :: GameModeCapability

    GLUT Graphics.UI.GLUT.GameMode

    Width of the screen resolution in pixels

  4. type Sides = GLint

    GLUT Graphics.UI.GLUT.Objects

    No documentation available.

  5. Solid :: Flavour

    GLUT Graphics.UI.GLUT.Objects

    Object is rendered as a solid with shading and surface normals.

  6. formatID :: GettableStateVar Int

    GLUT Graphics.UI.GLUT.State

    Contains the window system dependent format ID for the current layer of the current window. On X11 GLUT implementations, this is the X visual ID. On Win32 GLUT implementations, this is the Win32 Pixel Format Descriptor number. This value is returned for debugging, benchmarking, and testing ease.

  7. windowBorderWidth :: GettableStateVar Int

    GLUT Graphics.UI.GLUT.State

    (freeglut only) Contains the thickness of the sizing border around the perimeter of a window that can be resized, in pixels.

  8. BottomSide :: Cursor

    GLUT Graphics.UI.GLUT.Window

    Arrow pointing to bottom side.

  9. Hidden :: WindowStatus

    GLUT Graphics.UI.GLUT.Window

    No documentation available.

  10. LeftSide :: Cursor

    GLUT Graphics.UI.GLUT.Window

    Arrow pointing to left side.

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