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Within LTS Haskell 24.66 (ghc-9.10.3)
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GLUT Graphics.UI.GLUT.Callbacks.Window A description where the multi-touch event is coming from, the freeglut specs are very vague about the actual semantics. It contains the device ID and/or the cursor/finger ID.
stringWidth :: (Font a, MonadIO m) => a -> String -> m GLintGLUT Graphics.UI.GLUT.Fonts For a bitmap font, return the width in pixels of a string. For a stroke font, return the width in units. While the width of characters in a font may vary (though fixed width fonts do not vary), the maximum height characteristics of a particular font are fixed.
GameModeWidth :: GameModeCapabilityGLUT Graphics.UI.GLUT.GameMode Width of the screen resolution in pixels
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GLUT Graphics.UI.GLUT.Objects No documentation available.
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GLUT Graphics.UI.GLUT.Objects Object is rendered as a solid with shading and surface normals.
formatID :: GettableStateVar IntGLUT Graphics.UI.GLUT.State Contains the window system dependent format ID for the current layer of the current window. On X11 GLUT implementations, this is the X visual ID. On Win32 GLUT implementations, this is the Win32 Pixel Format Descriptor number. This value is returned for debugging, benchmarking, and testing ease.
windowBorderWidth :: GettableStateVar IntGLUT Graphics.UI.GLUT.State (freeglut only) Contains the thickness of the sizing border around the perimeter of a window that can be resized, in pixels.
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GLUT Graphics.UI.GLUT.Window Arrow pointing to bottom side.
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GLUT Graphics.UI.GLUT.Window No documentation available.
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GLUT Graphics.UI.GLUT.Window Arrow pointing to left side.