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Within LTS Haskell 24.66 (ghc-9.10.3)

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  1. glMakeNamedBufferResidentNV :: MonadIO m => GLuint -> GLenum -> m ()

    OpenGLRaw Graphics.GL.NV.ShaderBufferLoad

    No documentation available.

  2. pattern GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.ShadingRateImage

    No documentation available.

  3. pattern GL_PRIMITIVE_ID_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.TransformFeedback

    No documentation available.

  4. pattern GL_VERTEX_ID_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.TransformFeedback

    No documentation available.

  5. glVDPAURegisterVideoSurfaceNV :: MonadIO m => Ptr a -> GLenum -> GLsizei -> Ptr GLuint -> m GLvdpauSurfaceNV

    OpenGLRaw Graphics.GL.NV.VDPAUInterop

    No documentation available.

  6. glVDPAURegisterVideoSurfaceWithPictureStructureNV :: MonadIO m => Ptr a -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> m GLvdpauSurfaceNV

    OpenGLRaw Graphics.GL.NV.VDPAUInterop2

    No documentation available.

  7. pattern GL_VERTEX_ARRAY_RANGE_VALID_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.VertexArrayRange

    No documentation available.

  8. pattern GL_ATTRIB_ARRAY_STRIDE_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.VertexProgram

    No documentation available.

  9. pattern GL_IDENTITY_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.VertexProgram

    No documentation available.

  10. pattern GL_PROGRAM_RESIDENT_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.VertexProgram

    No documentation available.

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