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Within LTS Haskell 24.66 (ghc-9.10.3)

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  1. gl_NV_internalformat_sample_query :: Bool

    OpenGLRaw Graphics.GL.NV.InternalformatSampleQuery

    Is the NV_internalformat_sample_query extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetNVInternalformatSampleQuery in those cases instead.

  2. pattern GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.MeshShader

    No documentation available.

  3. pattern GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.MeshShader

    No documentation available.

  4. pattern GL_MAX_MESH_IMAGE_UNIFORMS_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.MeshShader

    No documentation available.

  5. pattern GL_MAX_MESH_UNIFORM_BLOCKS_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.MeshShader

    No documentation available.

  6. pattern GL_MAX_MESH_UNIFORM_COMPONENTS_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.MeshShader

    No documentation available.

  7. pattern GL_MAX_TASK_IMAGE_UNIFORMS_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.MeshShader

    No documentation available.

  8. pattern GL_MAX_TASK_UNIFORM_BLOCKS_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.MeshShader

    No documentation available.

  9. pattern GL_MAX_TASK_UNIFORM_COMPONENTS_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.MeshShader

    No documentation available.

  10. pattern GL_MESH_SUBROUTINE_UNIFORM_NV :: GLenum

    OpenGLRaw Graphics.GL.NV.MeshShader

    No documentation available.

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