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Within LTS Haskell 24.66 (ghc-9.10.3)
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constructDeviceVendorId :: (IsDevice o, MonadIO m) => Text -> m (GValueConstruct o)gi-gdk3 GI.Gdk.Objects.Device Construct a GValueConstruct with valid value for the “vendor-id” property. This is rarely needed directly, but it is used by new.
deviceGetProductId :: (HasCallStack, MonadIO m, IsDevice a) => a -> m (Maybe Text)gi-gdk3 GI.Gdk.Objects.Device Returns the product ID of this device, or Nothing if this information couldn't be obtained. This ID is retrieved from the device, and is thus constant for it. See deviceGetVendorId for more information. Since: 3.16
deviceGetVendorId :: (HasCallStack, MonadIO m, IsDevice a) => a -> m (Maybe Text)gi-gdk3 GI.Gdk.Objects.Device Returns the vendor ID of this device, or Nothing if this information couldn't be obtained. This ID is retrieved from the device, and is thus constant for it. This function, together with deviceGetProductId, can be used to eg. compose Settings paths to store settings for this device.
C code
static GSettings * get_device_settings (GdkDevice *device) { const gchar *vendor, *product; GSettings *settings; GdkDevice *device; gchar *path; vendor = gdk_device_get_vendor_id (device); product = gdk_device_get_product_id (device); path = g_strdup_printf ("/org/example/app/devices/%s:%s/", vendor, product); settings = g_settings_new_with_path (DEVICE_SCHEMA, path); g_free (path); return settings; }Since: 3.16getDeviceProductId :: (MonadIO m, IsDevice o) => o -> m (Maybe Text)gi-gdk3 GI.Gdk.Objects.Device Get the value of the “product-id” property. When overloading is enabled, this is equivalent to
get device #productId
getDeviceVendorId :: (MonadIO m, IsDevice o) => o -> m (Maybe Text)gi-gdk3 GI.Gdk.Objects.Device Get the value of the “vendor-id” property. When overloading is enabled, this is equivalent to
get device #vendorId
constructDeviceToolHardwareId :: (IsDeviceTool o, MonadIO m) => Word64 -> m (GValueConstruct o)gi-gdk3 GI.Gdk.Objects.DeviceTool Construct a GValueConstruct with valid value for the “hardware-id” property. This is rarely needed directly, but it is used by new.
deviceToolGetHardwareId :: (HasCallStack, MonadIO m, IsDeviceTool a) => a -> m Word64gi-gdk3 GI.Gdk.Objects.DeviceTool Gets the hardware ID of this tool, or 0 if it's not known. When non-zero, the identificator is unique for the given tool model, meaning that two identical tools will share the same hardwareId, but will have different serial numbers (see deviceToolGetSerial). This is a more concrete (and device specific) method to identify a DeviceTool than deviceToolGetToolType, as a tablet may support multiple devices with the same DeviceToolType, but having different hardware identificators. Since: 3.22
getDeviceToolHardwareId :: (MonadIO m, IsDeviceTool o) => o -> m Word64gi-gdk3 GI.Gdk.Objects.DeviceTool Get the value of the “hardware-id” property. When overloading is enabled, this is equivalent to
get deviceTool #hardwareId
drawingContextIsValid :: (HasCallStack, MonadIO m, IsDrawingContext a) => a -> m Boolgi-gdk3 GI.Gdk.Objects.DrawingContext Checks whether the given DrawingContext is valid. Since: 3.22
keymapHaveBidiLayouts :: (HasCallStack, MonadIO m, IsKeymap a) => a -> m Boolgi-gdk3 GI.Gdk.Objects.Keymap Determines if keyboard layouts for both right-to-left and left-to-right languages are in use. Since: 2.12