Bindings to GLFW OpenGL library
|Version on this page:||126.96.36.199|
|LTS Haskell 20.25:||188.8.131.52|
|Stackage Nightly 2023-06-10:||184.108.40.206|
|Latest on Hackage:||220.127.116.11|
Maintained by Brian Lewis, Schell Scivally
This version can be pinned in stack with:
Module documentation for 18.104.22.168
Depends on 2 packages(full list with versions):
Used by 1 package in lts-7.24(full list with versions):
Haskell bindings to GLFW, an Open Source, multi-platform library for creating windows with OpenGL contexts and managing input and events.
GLFW-b depends on bindings-GLFW, which, as of the time of this writing, binds to GLFW 3.1, released 2015-01-18.
For a demonstration of GLFW-b, see GLFW-b-demo.
When running GLFW-b in GHCI, don’t forget to
since GHCI can (and might) run each line of your code in a fresh unbounded thread.
This package uses git-flow as development model, in short that means that:
- New features should be added to “develop” branch.
- “master” branch is reserved for stable releases.
- Patches for bugs related with previous releases should always be done in “hotfixes” branch.
- All merge commits to master from “hotfixes” should be done using the “–no-ff” flag and from “develop” should avoid merging commits.
Until we have a defined road-map we are going to leave out “release “branches” and “feature branches”. For more information about this development model please refer to this site.
Thanks you, and happy coding.