The binding is to GLFW 3.2.1 released 2016-08-18.
These bindings are a lot lower level than intended for normal use. For higher-level GLFW bindings, see GLFW-b.
- To add a new feature or fix a bug, please start a new branch with a meaningful name (not “feature”).
- “master” branch is reserved as the current up-to-date working tree.
Thank you, and happy coding.