Haskell bindings to SDL2_gfx. Provides both raw and high level bindings.
The original SDL2_gfx documentation can also help, as the bindings are close to a direct mapping.
A small example executable is included with the library. It uses many parts of
the library to draw a chaotic jumbled mess on your screen. You can find it in
stack exec -- sdl2-gfx-example
Changelog for sdl2-mixer
- Compatibility with GHC-9