MIT licensed by Michael Snoyman
Maintained by [email protected]
This version can be pinned in stack with:auto-update-0.2.0@sha256:af60065fb935d385beab5f4eb49c1f9a41aeb6775e2b73b4961b4dccffa0c188,1475

auto-update

A common problem is the desire to have an action run at a scheduled interval, but only if it is needed. For example, instead of having every web request result in a new getCurrentTime call, we’d like to have a single worker thread run every second, updating an IORef. However, if the request frequency is less than once per second, this is a pessimization, and worse, kills idle GC.

This library allows you to define actions which will either be performed by a dedicated thread or, in times of low volume, will be executed by the calling thread.

For original use case, see yesod-scaffold issue #15.

Changes

ChangeLog for auto-update

0.2.0

  • Creating Reaper.Internal to export Reaper constructor.
  • Hiding Reaper constructor.
  • Add reaperModify to the Reaper API, allowing workload modification outside of the main reaperAction loop. #985

0.1.6

  • Add control of activation on leading vs. trailing edges for Control.Debounce #756

0.1.5

  • Using the Strict and StrictData language extensions for GHC >8. #752

0.1.4.1

  • #693: Improve documentation for reaperAction function.
  • #732: Fixed memory leak in reaperAdd function.

0.1.4

  • Provide updateActionModify API in AutoUpdate #547

0.1.3.1

  • Doc improvements

0.1.3

  • Adding a new AIP - reaperKill

0.1.2

  • Added Control.Debounce