This is the vector library used by the Glome raytracer. It has been separated

out of the main Glome distribution as the beginning of an effort to separate

all of the separately-useful modules in Glome. (I have not yet removed the

Vec library from the main Glome distribution.)

This library may prove useful for graphics and computational geometry

algorithms. It includes basic operations such as dot product, adding vectors,

etc, but it also includes transformations matricies and some useful operations

on axis-aligned bounding boxes such as clipping a ray to an AABB.

See the Glome tutorial on the haskell wiki for details.

This was one of the first things I wrote in Haskell. As such, it has a few

rough edges.

http://www.haskell.org/haskellwiki/Glome

Direct all questions to:

Jim Snow

jsnow@cs.pdx.edu