HRay

Haskell raytracer

http://boegel.kejo.be/ELIS/Haskell/HRay/

Latest on Hackage:1.2.3

This package is not currently in any snapshots. If you're interested in using it, we recommend adding it to Stackage Nightly. Doing so will make builds more reliable, and allow stackage.org to host generated Haddocks.

BSD-3-Clause licensed by boegel
Maintained by boegel <kenneth [dot] hoste [at] [dot] ugent [dot] be>

HRay is a ray tracing application written in Haskell as part of my masters thesis at Ghent University. It currently supports spheres, planes and metaballs (thanks to Jean-Phillipe Bernardy). For more information, see the homepage or the Haskell wiki entry: http://haskell.org/haskellwiki/HRay.