The intersection of OpenGL 2.1 and OpenGL 3.1 Core
|Latest on Hackage:||18.104.22.168|
This package is not currently in any snapshots. If you're interested in using it, we recommend adding it to Stackage Nightly. Doing so will make builds more reliable, and allow stackage.org to host generated Haddocks.
This package simply reexports a subset of the parts of OpenGLRaw which are compatible with OpenGL 2.1. The idea is that you can have greater certainty about compatibility with less capable graphics cards by only importing Graphics.Rendering.OpenGL.Raw.Core21 and the exact modules for whatever additional extensions you need.