Raw binding to OpenVG (ShivaVG-0.2.1 implementation).

Latest on Hackage:0.4.0

This package is not currently in any snapshots. If you're interested in using it, we recommend adding it to Stackage Nightly. Doing so will make builds more reliable, and allow to host generated Haddocks.

BSD3 licensed
Maintained by Stephen Tetley

A raw Haskell binding to OpenVG vector graphics API version 1.0.1, specifically the ShivaVG-0.2.1 implementation.

Following Sven Panne's OpenGL model this is essentially a 1:1 mapping between the OpenVG C API and Haskell and is expected to be used in concert with the higher-level OpenVG pacakge.

Detailed install instructions for Windows (MinGW/MSYS) are included in the OpenVG package.


v0.3.0 to v0.4.0

  • Re-fixed imports to work with GHC 7.6. Seemingly I missed uploading V0.3.0 to Hackage in August 2012.

v0.2.0 to v0.3.0

  • Fixed imports

v0.1.0 to v0.2.0

  • Changed type of vgGetMatrix


== OpenVGRaw ==

version 0.4.0 (31 Dec 2013):

* Re-fixed imports (GHC changes induced errors) - seemingly
I never uploaded v0.3.0 to Hackage, hence some confusion.

version 0.3.0 (02 Aug 2012):

* Fixed imports (GHC changes induced errors)

version 0.2.0 (17 Jan 2010):

* Changed type of vgGetMatrix

version 0.1.0 (16 Jan 2010):

* Initial version - extracted code from OpenVG-0.5.0
Depends on:
Used by 1 package:
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