deterministic-game-engine

Simple deterministic game engine

https://github.com/TGOlson/deterministic-game-engine

Latest on Hackage:0.4.0

This package is not currently in any snapshots. If you're interested in using it, we recommend adding it to Stackage Nightly. Doing so will make builds more reliable, and allow stackage.org to host generated Haddocks.

MIT licensed by Tyler Olson
Maintained by [email protected]

Haskell library for creating simple deterministic games, such as tic-tac-toe. The engine requires a minimal set of actions related to the game, and then will run the game until a terminal state is reached.