deterministic-game-engine

Simple deterministic game engine https://github.com/TGOlson/deterministic-game-engine

Latest on Hackage:0.4.0

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MIT licensed by Tyler Olson
Maintained by tydotg@gmail.com

Haskell library for creating simple deterministic games, such as tic-tac-toe. The engine requires a minimal set of actions related to the game, and then will run the game until a terminal state is reached.

Depends on:
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