Searching game trees with alpha-beta pruning

Latest on Hackage:

This package is not currently in any snapshots. If you're interested in using it, we recommend adding it to Stackage Nightly. Doing so will make builds more reliable, and allow to host generated Haddocks.

GPL licensed by Colin Adams

A data type for game trees, as used in decision theory and game theory, along with standard algorithms for searching the tree using alpha-beta pruning. Can be used as the basis of an AI for two-player zero-sum games, such as chess.

Depends on 1 package:
Used by 1 package:
comments powered byDisqus