This is GlomeView, a graphical frontend to Glome, my raytracer. Originally, Glome was a monolithic program, but I have now moved most of the internals to a couple of libraries, GlomeVec and GlomeTrace.
GlomeView requires HOpenGL.
This was one of the first things I wrote in Haskell. As such, it has a few rough edges.
Direct all questions to: