Core of FRP game engine called Gore&Ash https://github.com/Teaspot-Studio/gore-and-ash
|Latest on Hackage:||18.104.22.168|
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Core package of game engine called Gore&Ash. The engine has following features:
based on arrowised FRP (netwire)
provides high-modularity and reusability. Actually the core can only compose modules that extends engine capabilities.
actor based style of programming, see gore-and-ash-actor module.
network API over UDP with user controlled reliability, see gore-and-ash-network module.
synchronization EDSL that greately simplifies complexity of client-server programming, see gore-and-ash-sync module.
input module via SDL2 library, see gore-and-ash-sdl module.
For complete proof-of-concept, see gore-and-ash-demo repo that contains implementation of simple game.
Making your own module
You can generate backbone of core module with
stack new gore-and-ash-testtemp ./gore-and-ash-module.hsfiles -p module-name:TestTemp -p module-name-lower:testtemp --solver
- Added CHANGELOG.md and
extra-source-filesto cabal file.