OpenGL fractal renderer http://github.com/cmh/Hfractal

Latest on Hackage:

This package is not currently in any snapshots. If you're interested in using it, we recommend adding it to Stackage Nightly. Doing so will make builds more reliable, and allow stackage.org to host generated Haddocks.

BSD3 licensed and maintained by Chris Holdsworth
OpenGL Fractal renderer. Currently only renders the Mandelbrot set, but can extened to other fractals.
Doesn't play well with xmonad - use on the floating layer.

Arrow keys - Movement
+/- - Zoom in/out
a/s - Alter colouring gradient
f - Toggle colouring method
</> - Decrease/increase number of iterations
in escape algorithm.
p - Print a hi-res image of the current location
in the working direction
o - Print current location to console

Left Mouse - Centre
Right Mouse - Centre and zoom
Mouse Wheel - Zoom

Can exploit multiple cores - Use hfractal [opts] +RTS -N{cores} to enable this.

On linux the following libraries may be required: [libjpeg8, libpng, libgd2-xpm-dev]
On windows the glut32.dll is required
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