Computer graphics for kids and artists with Processing implemented in Haskell. https://github.com/anton-k/processing-for-haskell
|Latest on Hackage:||0.1.0.1|
This package is not currently in any snapshots. If you're interested in using it, we recommend adding it to Stackage Nightly. Doing so will make builds more reliable, and allow stackage.org to host generated Haddocks.
The library implements the Processing language (see https://processing.org/). It's an imperative EDSL for graphics and animation.
It's very easy and fun to use. There are many books on processing and community is fairly active.
We can find the quick start guide and lots of examples in the project repository
on github https://github.com/anton-k/processing-for-haskell (see the directory
There is a tutorial at the project homepage at github: https://github.com/anton-k/processing-for-haskell.
Revision history for processing-for-haskell
0.1.0.0 – YYYY-mm-dd
- First version. Released on an unsuspecting world.