Computer graphics for kids and artists with Processing implemented in Haskell.

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BSD3 licensed by Anton Kholomiov

The library implements the Processing language (see It's an imperative EDSL for graphics and animation. It's very easy and fun to use. There are many books on processing and community is fairly active. We can find the quick start guide and lots of examples in the project repository on github (see the directory examples). There is a tutorial at the project homepage at github:


Revision history for processing-for-haskell – YYYY-mm-dd

  • First version. Released on an unsuspecting world.
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