triangulation of polygons
|Latest on Hackage:||0.3|
This package is not currently in any snapshots. If you're interested in using it, we recommend adding it to Stackage Nightly. Doing so will make builds more reliable, and allow stackage.org to host generated Haddocks.
An implementation of a simple triangulation algorithm for polygons without crossings (holes are possible). The code is explained her: www.dinkla.net/download/GeomAlgHaskell.pdf.