Support for construction, rendering, and parsing of CUE sheets
|Version on this page:||1.0.1@rev:3|
|LTS Haskell 20.23:||2.0.2@rev:1|
|Stackage Nightly 2023-05-29:||2.0.2@rev:1|
|Latest on Hackage:||2.0.2@rev:1|
Module documentation for 1.0.1
The library allows to construct, render, and parse CUE sheets.
What is CUE sheet?
A cue sheet, or cue file, is a metadata file which describes how the tracks of a CD or DVD are laid out. Cue sheets are stored as plain text files and commonly have a “.cue” filename extension. CDRWIN first introduced cue sheets, which are now supported by many optical disc authoring applications and media players.
Read more on Wikipedia. The description of the format can be found here, scroll to the appendix A (it’s closest we get to a “specification”).
Read the Haddocks. In
short, you parse a
parseCueSheet function and render a
renderCueSheet function—pretty straightforward, eh? Of
course, you still can construct a
CueSheet manually. The data types are
defined in such a way that incorrect CUE sheets are impossible to represent.
Issues, bugs, and questions may be reported in the GitHub issue tracker for this project.
Pull requests are also welcome and will be reviewed quickly.
Copyright © 2016–2017 Mark Karpov
Distributed under BSD 3 clause license.
Cue sheet 1.0.1
- Allow Megaparsec 6.4.0.
Cue sheet 1.0.0
Uses Megaparsec 6.
Eectype to use it with Megaparsec 6.
parseCueSheetfunction now accepts strict
ByteStringinstead of lazy one.
CUE sheet 0.1.1
Improved the parser using the newest features of Megaparsec 5.3.0.
CUE sheet 0.1.0
- Initial release.