Non IEEE-754 compliant compile-time floating-point optimisations

Version on this page:1.0.2
LTS Haskell 12.22:1.0.2
Stackage Nightly 2018-07-09:1.0.2
Latest on Hackage:1.0.2

See all snapshots fast-math appears in

BSD3 licensed by Liyang HU and Mike Izbicki

The Numeric.FastMath module brings into scope many unsafe RULES for Floats and Doubles that can greatly improve run time performance. It is roughly equivalent to gcc's -ffast-math compiler flag. Optimisation (at least -O1) must be enabled for any RULES to take effect.

These rules are unsafe because they don't strictly adhere to the IEEE-754 regulations and may subtly change the results of your numeric computations. See the README on github for more details.

Depends on 1 package:
Used by 1 package:
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