Compensated floating-point arithmetic
|Version on this page:||0.6.1|
|LTS Haskell 20.23:||0.8.3@rev:3|
|Stackage Nightly 2023-06-04:||0.8.3@rev:3|
|Latest on Hackage:||0.8.3@rev:3|
Module documentation for 0.6.1
This package provides a form of compensated arithmetic that lets you perform many operations on chains of doubles at higher precision.
In particular addition, multiplication, etc. on a
Compensated Double is done with twice as many bits of
significand as on a raw
This construction is designed so that it can be iterated.
This was forked from the analytics repository after repeated requests.
Work still needs to be done to properly support most
Floating operations, but everything below that level of the numeric hierarchy should work.
Contributions and bug reports are welcome!
Please feel free to contact me through github or on the #haskell IRC channel on irc.freenode.net.
- Updated for
- Bug fix in
- Marked this package
- Major version bump due to large semantics change in
generic-derivingversion bounds for GHC HEAD compatibility.
- Added a
- Fixed a bug in the
- Reformatted haddocks
- Split from analytics