crackNum

Crack various integer and floating-point data formats

http://github.com/LeventErkok/CrackNum

Version on this page:3.4
LTS Haskell 22.39:3.4
Stackage Nightly 2024-11-02:3.14
Latest on Hackage:3.14

See all snapshots crackNum appears in

BSD-3-Clause licensed by Levent Erkok
Maintained by [email protected]
This version can be pinned in stack with:crackNum-3.4@sha256:615fe3bd3f4afea8b8e48c274bae99914ab41a160bbbc089bf386e7958158251,1234

Module documentation for 3.4

There are no documented modules for this package.

Decode/Encode Integers, Words, and IEE754 Floats

On Hackage: http://hackage.haskell.org/package/crackNum

Example: Encode a decimal number as a single-precision IEEE754 number

$ crackNum -fsp -- -2.3e6
Satisfiable. Model:
  ENCODED = -2300000.0 :: Float
                  3  2          1         0
                  1 09876543 21098765432109876543210
                  S ---E8--- ----------S23----------
   Binary layout: 1 10010100 00011000110000110000000
      Hex layout: CA0C 6180
       Precision: Single
            Sign: Negative
        Exponent: 21 (Stored: 148, Bias: 127)
  Classification: FP_NORMAL
          Binary: -0b1.0001100011000011p+21
           Octal: -0o1.061414p+21
         Decimal: -2300000.0
             Hex: -0x2.3186p+20
   Rounding mode: RNE: Round nearest ties to even.
            Note: Conversion from "-2.3e6" was exact. No rounding happened.

Example: Decode a single-precision IEEE754 number float from memory-layout

$ crackNum -fsp  0xfc00 abc1
Satisfiable. Model:
  DECODED = -2.6723903e36 :: Float
                  3  2          1         0
                  1 09876543 21098765432109876543210
                  S ---E8--- ----------S23----------
   Binary layout: 1 11111000 00000001010101111000001
      Hex layout: FC00 ABC1
       Precision: Single
            Sign: Negative
        Exponent: 121 (Stored: 248, Bias: 127)
  Classification: FP_NORMAL
          Binary: -0b1.00000001010101111000001p+121
           Octal: -0o2.00527404p+120
         Decimal: -2.6723903e36
             Hex: -0x2.02AF04p+120
$ crackNum -fdp 0xfc00 abc1 7F80 0001

Example: Decode a custom (2+3) IEEE754 float from memory-layout

$ crackNum -f2+3 0b10011
Satisfiable. Model:
  DECODED = -0.75 :: FloatingPoint 2 3
                  4 32 10
                  S E2 S2
   Binary layout: 1 00 11
      Hex layout: 13
       Precision: 2 exponent bits, 2 significand bits
            Sign: Negative
        Exponent: 0 (Subnormal, with fixed exponent value. Stored: 0, Bias: 1)
  Classification: FP_SUBNORMAL
          Binary: -0b1.1p-1
           Octal: -0o6p-3
         Decimal: -0.75
             Hex: -0xcp-4

Example: Encode an integer as a 7-bit signed word

$ crackNum -i7 12
Satisfiable. Model:
  ENCODED = 12 :: IntN 7
                  654 3210
   Binary layout: 000 1100
      Hex layout: 0C
            Type: Signed 7-bit 2's complement integer
            Sign: Positive
          Binary: 0b1100
           Octal: 0o14
         Decimal: 12
             Hex: 0xc

Usage info

Usage: crackNum value OR binary/hex-pattern
  -i N               Signed   integer of N-bits
  -w N               Unsigned integer of N-bits
  -f fp              Floating point format fp
  -r rm              Rounding mode to use. If not given, Nearest-ties-to-Even.
  -h, -?  --help     print help, with examples
  -v      --version  print version info

Examples:
 Encoding:
   crackNum -i4   -- -2              -- encode as 4-bit signed integer
   crackNum -w4   2                  -- encode as 4-bit unsigned integer
   crackNum -f3+4 2.5                -- encode as float with 3 bits exponent, 4 bits significand
   crackNum -f3+4 2.5 -rRTZ          -- encode as above, but use RTZ rounding mode.
   crackNum -fbp  2.5                -- encode as a brain-precision float
   crackNum -fdp  2.5                -- encode as a double-precision float

 Decoding:
   crackNum -i4   0b0110             -- decode as 4-bit signed integer, from binary
   crackNum -w4   0xE                -- decode as 4-bit unsigned integer, from hex
   crackNum -f3+4 0b0111001          -- decode as float with 3 bits exponent, 4 bits significand
   crackNum -fbp  0x000F             -- decode as a brain-precision float
   crackNum -fdp  0x8000000000000000 -- decode as a double-precision float

 Notes:
   - For encoding:
       - Use -- to separate your argument if it's a negative number.
       - For floats: You can pass in NaN, Inf, -0, -Inf etc as the argument, along with a decimal float.
   - For decoding:
       - Use hexadecimal (0x) or binary (0b) as input. Input must have one of these prefixes.
       - You can use _,- or space as a digit to improve readability for the pattern to be decoded

VIM users: You can use the http://github.com/LeventErkok/crackNum/blob/master/crackNum.vim file to use CrackNum directly from VIM. Simply locate your cursor on the text to crack, and use the command :CrackNum options.

Changes

Version 3.4, 2023-04-14

  • Fix compilation in previous build

Version 3.3, 2023-04-14

  • Allow compilation with newer versions of SBV

Version 3.2, 2021-06-30

  • Add an explicit note when conversion is exact.

Version 3.1, 2021-03-29

  • Fix readme

Version 3.0, 2021-03-29

  • A complete rewrite, much simplified, and supporting arbitrary precision floats. Some of the old features and the library are dropped; so if you rely on the library nature of CrackNum, do not upgrade. For other users who merely use crackNum as an executable, the new version is strongly recommended.

Version 2.4, 2020-09-05

  • Changes required to compile cleanly with GHC 8.10.2

Version 2.3, 2018-11-17

  • Remove dependency on the ieee754 and reinterpret-cast packages. The goal is to remove any FFI dependencies. We now define and export the required utilities directly in the CrackNum package.

Version 2.2, 2018-09-01

  • Instead of data-binary-ieee754, use reinterpret-cast package. According to documents, the former is deprecated.

Version 2.1, 2018-07-20

  • Support for vi-editor bindings. See the file “crackNum.vim” in the distribution or in the github repo You can put “so ~/.vim/crackNum.vim” (use the correct path!) and have vi crack numbers directly from inside your editor. Simply locate your cursor on a binary/hex stream of digits and type “:CrackNum”. See the “crackNum.vim” file for binding details.

Version 2.0, 2018-03-17

  • Import FloatingHex qualified to avoid GHC 8.4.1 compilation issue

Version 1.9, 2017-01-22

  • Minor fix to printing of +/-0

Version 1.8, 2017-01-15

  • Bump up FloatingHex dependency to >0.4, this enables proper support for large doubles

Version 1.7, 2017-01-14

  • Fix a snafu in reading hexadecimal floats

Version 1.6, 2017-01-14

  • Add support for hexadecimal-floats. These now work both in toIEEE option as input, and also when printing the values out. (i.e., numbers of the form 0x1.abp-3, etc.)

Version 1.5, 2016-01-23

  • Typo fixes; no functionality changes

Version 1.4, 2016-01-17

  • Fix NaN nomenclature: Screaming->Signaling
  • Add an example to README.md

Version 1.3, 2015-04-11

  • Fix docs, github location

Version 1.2, 2015-04-11

  • Fix the constant qnan values for SP/DP
  • Add conversions from float/double. Much easier to use.
  • Better handling of nan values.

Version 1.1, 2015-04-02

  • Clean-up the API, examples etc.

Version 1.0, 2015-04-01

  • First implementation. Supports HP/SP/DP and signed/unsigned numbers in 8/16/32/64 bits.