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  1. (&&^) :: Monad m => m Bool -> m Bool -> m Bool

    relude Relude.Bool.Guard

    Monadic version of (&&) operator. It is lazy by the second argument (similar to (||)), meaning that if the first argument is False, the function will return False without evaluating the second argument.

    >>> Just False &&^ Just True
    Just False
    
    >>> Just True &&^ Just True
    Just True
    
    >>> Just True &&^ Nothing
    Nothing
    
    >>> Just False &&^ Nothing
    Just False
    
    >>> Just False &&^ error "Shouldn't be evaluated"
    Just False
    

  2. (&&) :: Bool -> Bool -> Bool

    relude Relude.Bool.Reexport

    Boolean "and", lazy in the second argument

  3. (&&&) :: Arrow a => a b c -> a b c' -> a b (c, c')

    relude Relude.Function

    Fanout: send the input to both argument arrows and combine their output. The default definition may be overridden with a more efficient version if desired.

  4. data ((a :: Bool) && (b :: Bool)) (c :: Bool)

    first-class-families Fcf

    No documentation available.

  5. data ((a :: Bool) && (b :: Bool)) (c :: Bool)

    first-class-families Fcf.Data.Bool

    No documentation available.

  6. (&&) :: Bool -> Bool -> Bool

    basement Basement.Compat.Base

    Boolean "and", lazy in the second argument

  7. (&&) :: Bool -> Bool -> Bool

    basement Basement.Imports

    Boolean "and", lazy in the second argument

  8. (&>) :: msg -> LogAction m msg -> m ()

    co-log-core Colog.Core.Action

    A flipped version of <&. It shares the same precedence as <&, so make sure to surround lower precedence operators in parentheses:

    msg &> (f >$< action)
    

  9. type family (a :: Bool) && (b :: Bool) :: Bool

    singletons-base Data.Bool.Singletons

    Type-level "and"

  10. data (a6989586621679139150 :: Bool) &&@#@$$ (b :: TyFun Bool Bool)

    singletons-base Data.Bool.Singletons

    No documentation available.

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