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  1. newtype Poke

    ptr-poker PtrPoker.Poke

    Abstraction over an IO action, which takes a pointer, populates it and produces a pointer right after the populated data.

  2. Poke :: (Ptr Word8 -> IO (Ptr Word8)) -> Poke

    ptr-poker PtrPoker.Poke

    No documentation available.

  3. module Data.Primitive.PVar

    No documentation available.

  4. data PVar a s

    pvar Data.Primitive.PVar

    Mutable variable with primitive value.

  5. class Prim a

    pvar Data.Primitive.PVar

    Class of types supporting primitive array operations. This includes interfacing with GC-managed memory (functions suffixed with ByteArray#) and interfacing with unmanaged memory (functions suffixed with Addr#). Endianness is platform-dependent.

  6. class Monad m => PrimMonad (m :: Type -> Type)

    pvar Data.Primitive.PVar

    Class of monads which can perform primitive state-transformer actions.

  7. data PVar a s

    pvar Data.Primitive.PVar.Unsafe

    Mutable variable with primitive value.

  8. PVar :: MutableByteArray# s -> PVar a s

    pvar Data.Primitive.PVar.Unsafe

    No documentation available.

  9. module Internal.Prelude

    No documentation available.

  10. module Internal.Prelude

    No documentation available.

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