vivid-osc

Open Sound Control encode/decode

Version on this page:0.3.0.0
LTS Haskell 12.22:0.3.0.0
Stackage Nightly 2018-09-28:0.3.0.0
Latest on Hackage:0.5.0.0

See all snapshots vivid-osc appears in

LicenseRefGPL licensed and maintained by Tom Murphy

Module documentation for 0.3.0.0

Small, simple, and well-tested implementation of the Open Sound Control message format.

Example usage:

:set -XOverloadedStrings
msg = OSC "/foo" [OSC_S "bar", OSC_I 9, OSC_F 0.1, OSC_B "this-is-binary"]
:t msg
> msg :: OSC
:t encodeOSC msg
> encodeOSC msg :: ByteString
decodeOSC (encodeOSC msg) == Right msg
> True

Sending it over UDP (e.g. to TidalCycles), using the network package:

{-# LANGUAGE OverloadedStrings #-}
import Network.Socket
import Network.Socket.ByteString as SB

import Vivid.OSC

main = do
   -- Boring Network.Socket setup:
   (a:_) <- getAddrInfo Nothing (Just "127.0.0.1") (Just "57120")
   s <- socket (addrFamily a) Datagram defaultProtocol
   connect s (addrAddress a)

   -- The interesting part:
   SB.send s $ encodeOSC $
      OSC "/play2" [OSC_S "cps", OSC_F 1.2, OSC_S "s", OSC_S "bd"]
Depends on 4 packages:
Used by 2 packages:
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