BSD-3-Clause licensed and maintained by Mark Karpov
This version can be pinned in stack with:cue-sheet-2.0.2@sha256:5e64d0d8ff0138a7518990ff1f3d8e9b651c20e20a562437fd6b8ce96c3342e3,2419

Module documentation for 2.0.2

CUE sheet

License BSD3 Hackage Stackage Nightly Stackage LTS CI

The library provides support for construction, rendering, and parsing of CUE sheets.

What is a CUE sheet?

A cue sheet, or cue file, is a metadata file which describes how the tracks of a CD or DVD are laid out. Cue sheets are stored as plain text files and commonly have a “.cue” filename extension. CDRWIN first introduced cue sheets, which are now supported by many optical disc authoring applications and media players.

Read more on Wikipedia. The description of the format can be found here, scroll to the appendix A (it’s closest we get to a “specification”).

Contribution

Issues, bugs, and questions may be reported in the GitHub issue tracker for this project.

Pull requests are also welcome.

License

Copyright © 2016–present Mark Karpov

Distributed under BSD 3 clause license.

Changes

Cue sheet 2.0.2

  • Builds with mtl-2.3.

Cue sheet 2.0.1

  • Got rid of data-default-class dependency, which was completely redundant.

Cue sheet 2.0.0

  • Uses Megaparsec 7. The parseCueSheet now returns ParseErrorBundle.

Cue sheet 1.0.1

  • Allow Megaparsec 6.4.0.

Cue sheet 1.0.0

  • Uses Megaparsec 6.

  • Adjusted the Eec type to use it with Megaparsec 6.

  • The parseCueSheet function now accepts strict ByteString instead of lazy one.

CUE sheet 0.1.1

  • Improved documentation.

  • Improved the parser using the newest features of Megaparsec 5.3.0.

CUE sheet 0.1.0

  • Initial release.