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Within LTS Haskell 24.51 (ghc-9.10.3)
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data ((a6989586621679187056 :: b ~> c)
.@#@$$$ (a6989586621679187057 :: a ~> b)) (c1 :: TyFun a c)singletons-base Prelude.Singletons No documentation available.
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singletons-base Prelude.Singletons No documentation available.
(
.<| ) :: Char -> Buffer % 1 -> Buffertext-builder-linear Data.Text.Builder.Linear.Buffer Prepend Char to a Buffer by mutating it.
>>> :set -XLinearTypes >>> runBuffer (\b -> 'q' .<| 'w' .<| b) "qw"
Warning: In contrast to singleton, it is the responsibility of the caller to sanitize surrogate code points with safe.(
.~ ) :: ((a -> Identity b) -> s -> Identity t) -> b -> s -> tgeneric-lens Data.Generics.Internal.VL No documentation available.
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... ) :: Enum a => a -> Infinite ainfinite-list Data.List.Infinite Generate an infinite progression, starting from a given element, similar to [x..]. For better user experience consider enabling {-# LANGUAGE PostfixOperators #-}:
>>> :set -XPostfixOperators >>> Data.List.Infinite.take 10 (0...) [0,1,2,3,4,5,6,7,8,9]
Beware that for finite types (...) applies cycle atop of [x..]:>>> :set -XPostfixOperators >>> Data.List.Infinite.take 10 (EQ...) [EQ,GT,EQ,GT,EQ,GT,EQ,GT,EQ,GT]
Remember that Int is a finite type as well. One is unlikely to hit this on a 64-bit architecture, but on a 32-bit machine it's fairly possible to traverse ((0 :: Int) ...) far enough to encounter 0 again.(
.... ) :: Enum a => (a, a) -> Infinite ainfinite-list Data.List.Infinite Generate an infinite arithmetic progression, starting from given elements, similar to [x,y..]. For better user experience consider enabling {-# LANGUAGE PostfixOperators #-}:
>>> :set -XPostfixOperators >>> Data.List.Infinite.take 10 ((1,3)....) [1,3,5,7,9,11,13,15,17,19]
Beware that for finite types (....) applies cycle atop of [x,y..]:>>> :set -XPostfixOperators >>> Data.List.Infinite.take 10 ((EQ,GT)....) [EQ,GT,EQ,GT,EQ,GT,EQ,GT,EQ,GT]
Remember that Int is a finite type as well: for a sufficiently large step of progression y - x one may observe ((x :: Int, y)....) cycling back to emit x fairly soon.(
.~ ) :: Setter s t a b -> b -> s -> tlens-family Lens.Family2 Set all referenced fields to the given value.
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.= ) :: MonadState s m => Setter s s a b -> b -> m ()lens-family Lens.Family2.State.Lazy Set a field of the state.
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.= ) :: MonadState s m => Setter s s a b -> b -> m ()lens-family Lens.Family2.State.Strict Set a field of the state.
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.&. ) :: Bits a => a -> a -> aghc-internal GHC.Internal.Bits Bitwise "and"