svg-tree provides types representing a SVG document, and allows to load and save it.
The types definition are aimed at rendering,
so they are rather comple. For simpler SVG document building,
To render an svg document you can use the
v0.6: September 2016 Add SVG 2.0 gradient mesh Add gradient opacity parsing
v0.5.1.2: September 2016 * Fix path parsing with white space prefix
v0.5.1.1: May 2016 * Fix: GHC 8.0 compatibility
v0.5.1: March 2016 * Fix: serialization of multi criteria css selector.
v0.5: March 2016: Adding: preserveAspectRatio attribute Fix: Application of CSS rules with indirect parent/child relation.
v0.4.2: March 2016 Enhancement: avoiding serializatinon of empty class attribute Fix: incorrect deserialization of complex CSS * Fix: Really fixing duplicate ID with serialization
v0.4.1: February 2016 * Fix: fixing duplicate ID with serialization
v0.4: February 2016 * Breaking change: viewbox types are no longer Int but double, sneakingly passed in v0.3.2.2. This version acknoweledge this change
V0.3.2.2 February 2016 (Deprecated) * Fix: Bad serialization of some None constructors.
v0.3.2.1 October 2015 * Fix: Don't add '#' for serialization
v0.3.2 August 2015 * Fix: allow compilation with GHC 7.4
v0.3.1 May 2015 * Fix: Bumping lens dependency and removing upper bound.
v0.3 April 2015 * Breaking change: Switching all the numeric types associated to geometry to Double precision (thx to Kasbah)
v0.2 April 2015 * Fix: Differentiating opacity & fill-opacity, as they are semantically deferent (BREAKING CHANGE!)
v0.1.1 April 2015 * Fix: Bumping lens bounds
v0.1.0.2 March 2015 * Fix: Bumping lens bounds
v0.1.0.1 * Fix: Lowering some lower bounds
v0.1 * Initial release