BSD-3-Clause licensed by Herbert Valerio Riedel
This version can be pinned in stack with:text-short-0.1.5@sha256:c296eb2289dc5bf39912989c295cb82ef05ae5f84ee83ea5dc21f48da80e7052,3202
Module documentation for 0.1.5
Used by 19 packages in
lts-21.7 (full list with versions ) :
aeson ,
aeson-optics ,
base16 ,
base32 ,
base64 ,
bytebuild ,
byteslice ,
bytesmith ,
cassava ,
chronos ,
core-program ,
core-text ,
country ,
dhall ,
ip ,
lens-aeson ,
primitive-unlifted ,
quickcheck-instances ,
text-show-instances This package provides the ShortText
type which is suitable for keeping many short strings in memory. This is similiar to how ShortByteString
relates to ByteString
.
The main difference between Text
and ShortText
is that ShortText
doesn't support zero-copy slicing (thereby saving 2 words), and, compared to text-1.*, that it uses UTF-8 instead of UTF-16 internally. Consequently, the memory footprint of a (boxed) ShortText
value is 4 words (2 words when unboxed) plus the length of the UTF-8 encoded payload.
0.1.5
0.1.4
0.1.3
Add Data ShortText
instance
Define Typeable ShortText
also for GHC 7.8 as well
(NB: for GHC 7.10.3 and up Typeable
instances are automatically
defined even when not mentioned explicitly in a deriving
clause)
Add equivalent verb Data.Text.split
to Data.Text.Short
API
split :: (Char -> Bool) -> ShortText -> [ShortText]
0.1.2
Add IsList ShortText
and PrintfArg ShortText
instances
Expose partial functions via new Data.Text.Short.Partial
module
foldl1 :: (Char -> Char -> Char) -> ShortText -> Char
foldl1' :: (Char -> Char -> Char) -> ShortText -> Char
foldr1 :: (Char -> Char -> Char) -> ShortText -> Char
head :: ShortText -> Char
index :: ShortText -> Int -> Char
init :: ShortText -> ShortText
last :: ShortText -> Char
tail :: ShortText -> ShortText
Add several Data.Text
verbs to Data.Text.Short
API
(!?) :: ShortText -> Int -> Maybe Char
all :: (Char -> Bool) -> ShortText -> Bool
any :: (Char -> Bool) -> ShortText -> Bool
append :: ShortText -> ShortText -> ShortText
break :: (Char -> Bool) -> ShortText -> (ShortText, ShortText)
breakEnd :: (Char -> Bool) -> ShortText -> (ShortText, ShortText)
concat :: [ShortText] -> ShortText
cons :: Char -> ShortText -> ShortText
drop :: Int -> ShortText -> ShortText
dropAround :: (Char -> Bool) -> ShortText -> ShortText
dropEnd :: Int -> ShortText -> ShortText
dropWhile :: (Char -> Bool) -> ShortText -> ShortText
dropWhileEnd :: (Char -> Bool) -> ShortText -> ShortText
empty :: ShortText
filter :: (Char -> Bool) -> ShortText -> ShortText
find :: (Char -> Bool) -> ShortText -> Maybe Char
findIndex :: (Char -> Bool) -> ShortText -> Maybe Int
foldl :: (a -> Char -> a) -> a -> ShortText -> a
foldl' :: (a -> Char -> a) -> a -> ShortText -> a
foldr :: (Char -> a -> a) -> a -> ShortText -> a
indexEndMaybe :: ShortText -> Int -> Maybe Char
indexMaybe :: ShortText -> Int -> Maybe Char
intercalate :: ShortText -> [ShortText] -> ShortText
intersperse :: Char -> ShortText -> ShortText
isPrefixOf :: ShortText -> ShortText -> Bool
isSuffixOf :: ShortText -> ShortText -> Bool
pack :: [Char] -> ShortText
replicate :: Int -> ShortText -> ShortText
reverse :: ShortText -> ShortText
singleton :: Char -> ShortText
snoc :: ShortText -> Char -> ShortText
span :: (Char -> Bool) -> ShortText -> (ShortText, ShortText)
spanEnd :: (Char -> Bool) -> ShortText -> (ShortText, ShortText)
splitAt :: Int -> ShortText -> (ShortText, ShortText)
splitAtEnd :: Int -> ShortText -> (ShortText, ShortText)
stripPrefix :: ShortText -> ShortText -> Maybe ShortText
stripSuffix :: ShortText -> ShortText -> Maybe ShortText
take :: Int -> ShortText -> ShortText
takeEnd :: Int -> ShortText -> ShortText
takeWhile :: (Char -> Bool) -> ShortText -> ShortText
takeWhileEnd :: (Char -> Bool) -> ShortText -> ShortText
uncons :: ShortText -> Maybe (Char, ShortText)
unpack :: ShortText -> [Char]
unsnoc :: ShortText -> Maybe (ShortText, Char)
Optimise low-level primitives
Add support for GHC 8.4
0.1.1
Expose unsafe conversion API via Data.Text.Short.Unsafe
module
Minor documentation improvement
0.1
First version. Released on an unsuspecting world.
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│ Originally developed by
FP Complete