# reanimate

Animation library based on SVGs. https://reanimate.github.io

Version on this page: | 0.5.0.1 |

LTS Haskell 16.16: | 0.3.3.0 |

Stackage Nightly 2020-09-28: | 1.0.0.0 |

Latest on Hackage: | 1.0.0.0 |

Maintained by

**lemmih@gmail.com**#### Module documentation for 0.5.0.1

This version can be pinned in stack with:

`reanimate-0.5.0.1@sha256:9620f825e53d5448e1eeb55ce2ace53f6eda9f5a94e9950e95023f5d858c08a5,5989`

- Geom2D
- Geom2D.CubicBezier

- Reanimate
- Reanimate.Animation
- Reanimate.Blender
- Reanimate.Builtin
- Reanimate.ColorComponents
- Reanimate.ColorMap
- Reanimate.ColorSpace
- Reanimate.Constants
- Reanimate.Debug
- Reanimate.Ease
- Reanimate.Effect
- Reanimate.GeoProjection
- Reanimate.LaTeX
- Reanimate.Math
- Reanimate.Math.Balloon
- Reanimate.Math.Common
- Reanimate.Math.Polygon
- Reanimate.Math.SSSP
- Reanimate.Math.Triangulate

- Reanimate.Memo
- Reanimate.Morph
- Reanimate.Parameters
- Reanimate.PolyShape
- Reanimate.Povray
- Reanimate.Raster
- Reanimate.Render
- Reanimate.Scene
- Reanimate.Svg
- Reanimate.Transform
- Reanimate.Transition
- Reanimate.Voice

## Changes

Depends on 44 packages

*(full list with versions)*:aeson, ansi-terminal, array, attoparsec, base64-bytestring, bytestring, cassava, cereal, colour, containers, cubicbezier, directory, filelock, filepath, fingertree, fsnotify, geojson, ghcid, hashable, hgeometry, hgeometry-combinatorial, JuicyPixels, lens, linear, matrix, mtl, neat-interpolation, open-browser, optparse-applicative, parallel, process, random, random-shuffle, reanimate-svg, split, temporary, text, time, unordered-containers, vector,

*and many more*